BreakQuest: Extra Evolution coming exclusively Coming to PlayStation®3, PlayStation®Portable and PlayStation®Vita
Beatshapers’ Physics-based Block-Breaker Game Redefines the Genre Again
FOR IMMEDIATE RELEASE, Kiev, UKRAINE – October 18, 2012 –Beatshapers, a leading independent game development studio in Eastern Europe announcing that their new physics-block-breaking game, BreakQuest: Extra Evolution, released to PlayStation®Portable, PlayStation®3, and PlayStation®Vita platforms this week in Europe and North America as PlayStation®Minis exclusive.
BreakQuest: Extra Evolution is an advanced sequel to BreakQuest, the unique physics game launched together with PlayStation®Minis back in 2009. The all new BreakQuest: Extra Evolution will be available for €3.99 / £3.49 in Europe and $3.99 in the US PlayStation® Stores and rated E for Everyone by ESRB and PEGI 3+ by Pegi.
BreakQuest is back and is twice the fun! Stunning visuals and shapes, energizing physics and exciting sounds! Enjoy 100 сcompletely redesigned action-packed levels, each featuring own colorful design, elements behavior and visual effects.
An advanced physics and collision system gives a never-seen-before interactive experience for your pleasure. And don’t forget about weapons and power-up bonuses, the amazing Gravitor which attracts the ball to you and unique Energy Shield which help you keep ball on the level via always-generated energy shield. Breaking bricks has never been so fun!
- 100 exclusively designed levels with new stylish art
- 10 unique bosses to defeat! Each attacks with special weapon!
- Unlock new space shuttles; each comes with activated power-up!
- Unique energy shield mechanics to help player control the ball, including endless Gravitor energy
- 21 achievements for an outstanding performance to reward players
- New power-ups and bonuses to smash and crash blocks
- All new music tracks, created by the SandS band
“BreakQuest: Extra Evolution is an unusual game: from one side it’s a full sequel to BreakQuest, one of the best block-breaking and genre defining games licensed to us by its creator, Nurium Games but from another side its completely new game which incorporates our vision and based on our inspiration from playing original BreakQuest.” said Alexey Menshikov, CEO and Founder of Beatshapers. “What we made is took best game and design elements of original BreakQuest and rebuilt it from the ground using today’s approach to the genre.”
With BreakQuest: Extra Evolution release, Beatshapers continues its move from porting to developing own titles for the current and next-generation of consoles.